Trophy Road
The Trophy Road is Wild Forest’s core progression path. Players earn trophies by winning battles, and trophies move them forward along the Trophy Road.
Trophies are earned from a Trophy Pool. Each win in Public or Ranked battles grants a fixed number of trophies taken from the player’s Trophy Pool. Losing a battle does not remove trophies.

The Trophy Pool refills automatically over time. If the Trophy Pool is empty, players can continue playing battles, but Trophy Road progress will pause until the Pool regenerates.
The size of the Trophy Pool grows as players advance through Leagues. Higher Leagues have a larger Trophy Pool, allowing players to earn more trophies over time.
Trophies are not spent or consumed. They represent long-term progression and determine League placement and access to rewards.
As players progress, they unlock milestone rewards and new Leagues, which provide access to additional Unit types and rewards.
Key rewards include:
Gold for in-game purchases and upgrades
Shards for Unit leveling
Units drop variety to enhance Decks
Over time, new Units are added to existing Leagues, expanding available Unit pools and refreshing progression and deck-building options.
Leagues

Players are sorted into Leagues based on trophy count, with higher Leagues offering better rewards and a wider variety of Units in Unit chests. Here is the list of units players unlock after reaching each league (include only units available on release):
League 1: Knight, Archer, Swordsman, Sniper
League 2: Spearman, Ninja, Juggernaut
League 3: Glider, Skeleton, Paladin
League 4: Pyromancer, Bomb, Tank
League 5: Double Toads, Thundercaster, Pigcopter
League 6: Rogue, Witch, Blood Hunter
League 7: Healer, Shotgunner, Harlequin
League 8: Burner, Crossbowman, Wallbreaker
League 9: Inker, Fugumaru, Drumkeeper
League 10: Painmancer, Mistress
Last updated