whitepaper
  • πŸ”ŽOverview
    • What is play-to-earn
    • Play-to-earn issues
    • Our solution
  • 🐺Meet Wild Forest
  • βš”οΈGameplay
    • Action phase
      • Structures
      • Units
      • Spells
      • Perks
    • Game entities
  • 🧊Metagame
    • Collecting and Upgrading Units
    • Game Modes
    • Player progression
      • Trophy Road
      • Leaderboard
    • Castles
    • Forge & Essence Shop
    • Unit Mint System
    • Battle Pass
    • Expeditions
    • Guilds
    • Raids and Collective goals
    • Other in-game activities
      • Signal Fire
      • Fragments
      • Marathon
  • πŸ’°Economy
    • Wild Forest economy
    • Game currencies
  • πŸ“ŠWild Forest Tokenomics
    • Token Share Program
      • $WF Token Staking
        • Stake Tiers
        • Earning Rules
        • Token Share Program rewards rules
        • Deposit rules
    • Tokenomics
    • Token Distribution
  • πŸ–ΌοΈNFTs
    • Units NFT
    • Lords NFT
      • Lords Streak Bonus
    • Skins NFT
    • Packs NFT
      • Royal Series
      • Spirit Series
      • Trophy Packs (S2-S3 Legacy)
      • Trophy Packs
  • 🎯Go-to-market Strategy
    • Strategy
  • πŸ—“οΈRoadmap
  • βš™οΈTechnology
  • πŸ€–Team
Powered by GitBook
On this page
  • Token Utility and Player Progression
  • Gold and Shards
  • Expanding Opportunities with Skins and Staking
  1. Economy

Wild Forest economy

In Wild Forest, $WF token utility is central to sustaining the game’s economy by directly linking player progression with $WF demand. Players can mostly obtain $WF through Seasonal Leaderboard rewards, exclusive events (ex: Play-to-Airdrop), or by trading and opening Trophy Packs (NFTs with embedded $WF).

Token Utility and Player Progression

To unlock higher Unit ranks and increase power, players must merge Units, spending $WF in the process. This token use drives demand, especially among players aiming to enhance their Decks. Each merge and upgrade helps reduce token circulation, adding a deflationary element to the economy.

Lords and Castles expand this economic loop: staking Lords unlocks exclusive Castle benefits, such as boosted resource production and access to recruitment features. Soon, Castles can be rented, allowing Lord holders to generate $WF income while offering other players benefits. Meanwhile, the Forge system introduces an Essence-based exchange where players burn Units to obtain Essence, which can be used to buy Shards Packs and Units.

Gold and Shards

Alongside $WF, Gold and Shards serve as foundational currencies for progression. They can be used to level-up Units, purchase in-game items, and fuel gradual progression. These resources create pathways for players of all engagement levels, while competitive players remain driven by $WF-related rewards.

Expanding Opportunities with Skins and Staking

Skins offer personalization as tradable NFTs, serving as unique in-game rewards and soon serving with special utilities. Future $WF staking will create added value, supporting retention and ecosystem sustainability while providing benefits to its supporters. This broad system balances $WF accessibility with high-value, skill-based incentives.

PreviousEconomyNextGame currencies

Last updated 6 months ago

πŸ’°