Expeditions
Expeditions are an idle game mode that allows deploying one or more Units for a risky mission to earn valuable resources. Units can be permanently lost during this mission and the reward will be based on the number of Units that will return. Higher rank Units have a higher chance to return and potentially higher rewards.
Expedition takes time to complete and locks Units for its duration. Players can decide how many Units to deploy based on their own risk/reward management and available Units.
Deployed Units will be locked from battles, rank-ups, and level-ups in the game while they are busy in Expeditions.
The initial version of Expeditions will have basic missions allowing simple risk/reward management and yielding existing rewards as well as new valuable resources needed in future gameplay.
After the initial release, we plan to introduce a deeper meta layer providing mission variety and progression. Players will send units to various locations with various rewards and increasing difficulty level upon each success. Missions will become longer, and more challenging, and will grow both risks and rewards.
Eventually, we plan to introduce more layers of gameplay providing Units specialties and special requirements to the missions. Certain Units may even become essential for mission success.
Players would need to prepare their armies carefully as some of the Unit warriors may not return from their adventures.
Expedition resources
Outside of the existing items, resources acquired in Expeditions will be used to craft special items used in future gameplay.
We will provide more details on those new types of items and crafting rules in future updates. Crafted items will add an extra layer available to the players introducing new game loops.
This planned new feature will create a seamless gameplay loop, bridging Expeditions with core battles gameplay.
Last updated