> For the complete documentation index, see [llms.txt](https://wildforest.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wildforest.gitbook.io/whitepaper/metagame/castles.md).

# Castles

## Introduction

<figure><img src="/files/H02IzGSXpEbNGscUI8Gm" alt=""><figcaption><p>Castles (with Legendary Lord Staked)</p></figcaption></figure>

In Wild Forest, Castles provide valuable resources and exclusive Unit benefits through structures like Training Camps, Recruitment Centers, and Taverns. Castles have five structures, each requiring a specific rank of a staked Lord:

1. **Camp:** Available for all players.
2. **Chateau:** For Rare Lord stakers.
3. **Tower:** Requires an Epic Lord.
4. **Fortress:** Unlocked with a Legendary Lord.
5. **Citadel:** For Mystic Lords, with the highest benefits.

## Castle structures

Camp Fire generates Gold over time that needs to be collected. It has a limited capacity based on the Castle rank and the staking streak bonus. Once this limit is reached, Camp Fire stops generating Gold until it is collected.

Training Camp allows players to level up Units over time without using Gold or Shards. A Unit placed in training cannot be used in battles during the training period, which depends on the Unit’s level. Higher levels require more time to train.

There are two types of Training Camps:

* Basic Camp: limits Unit leveling up to level 40.
* Elite Camp: limits Unit leveling up to level 60 and is available in more advanced Castles.

Note: Units in the Training Camp cannot be used in battles. If training is interrupted, progress is reset.

Recruitment Camp grants one random in-game Unit every week for free. The Unit rank is random and depends on the Castle staking streak bonus.

Tavern provides three random in-game Units that can be purchased for Gold.

#### Staking Streak Bonuses

Castles become available by staking Lords. Castle rank is based on the Lord’s rank and provides additional bonuses to all the Structures based on the staking streak duration. The longer the Lord is staked, the more benefits each Structure provides.

These bonuses can increase Gold generation capacity, improve Unit rewards from the Recruitment Camp, and enhance other Castle-related benefits.

If a Lord is unstaked, the staking streak is reset. This system rewards long-term commitment and encourages sustained participation in the Castle economy.

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