Castles
Last updated
Last updated
In Wild Forest, Castles provide valuable resources and exclusive Unit benefits through structures like Training Camps, Recruitment Centers, and Taverns. Castles have five structures, each requiring a specific rank of a staked Lord:
Camp: Available for all players.
Chateau: For Rare Lord stakers.
Tower: Requires an Epic Lord.
Fortress: Unlocked with a Legendary Lord.
Citadel: For Mystic Lords, with the highest benefits.
Camp Fire generates Gold over time that needs to be collected. It has a limited capacity based on the castle rank and stake streak bonus. Once this limit is reached Camp Fire stops generating Gold and waits for collection.
Training Camp allows players to level up Units over time without using any Gold or Shards. Unit that is leveling up is locked from using in battles for the duration based on its level. Higher levels require more time to train. There are 2 types of Training Camps available:
Basic Camp: is limiting level-up to level 20.
Elite Camp: is limiting level-up to level 40, accessible in more advanced Castles.
Note: Units in the Training Camp canβt be used in battles. If training is interrupted the progress resets.
Recruitment Camp grants a random in-game Unit every week for free. Unit rank is random and depends on the castle streak bonus.
Tavern provides three random in-game Units that can be purchased for Gold.
Castles become available by staking Lords. Castle rank is based on the Lordβs rank and provides additional bonuses to all the Structures based on the staking streak duration. The longer the Lord is staked, the more benefits each Structure provides.
Soon, players will be able to lease their Castles to other players in exchange for $WF income, creating new economic opportunities for the Lord Stakers.