Player progression
Trophy Road is a basic gauging mechanism for the content and in-game features. It helps players to naturally progress and learn the game before they experience more advanced elements of the game. Trophy road also gives a sense of accomplishment and balances the rewards. It's represented by a timeline with milestones arranged in chronological order. Players reach them one by one, and the progress accumulates. A player's Rating defines the position at the Trophy Road and grants a reward for achieving specific Rating values. Rewards can only be taken once and sequentially.
The rewards available on Trophy Road:
$FGLD,
Unit Shards,
Units cards.
Later, the Trophy Road may also unlock:
New maps,
New Game Modes,
New Features (e.g., Clans).
Players are distributed into Leagues based on their Ratings. Each League requires a certain Rating. When players accumulate enough Rating they get promoted to the next League. Higher Leagues provide higher quality rewards. If players' Rating becomes lower than the previous League threshold, a buffer of a few losses will keep players in the higher League before they drop in the League until they accumulate the needed Rating.
Leagues are a part of playersβ progression: players move to the Championship after reaching a certain Rating and completing the Trophy Road.
The leaderboard resets every Season. Rewards can only be taken once a Season, but they are updated every Season.
During the Season players compete to become the best player of the Season and receive a massive war chest. Top players compete for significant $WF awards, high-value NFTs, and unique prizes. This creates an incentive for players to progress and improve their skills.
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